I am a postdoctoral fellow with the eScience Institute at the University of Washington, where I am also affiliated with the Community Data Science Collective and the Human-Centered Data Science Lab.
My research focuses on data science education for youth and on using data science in the service of education. I design, build, and study systems that engage young people in doing data science. I also use (mostly) quantitative methods to advance theories of how young people learn.
I received my doctorate degree from MIT in 2016, where I was a part of the Lifelong Kindergarten Research Group, and my work was centered around the Scratch programming language and online community.
My research has received recognition and awards at a number of human-computer interaction conferences (CHI, CSCW, VL/HCC, IDC). In 2014, I was selected as a member of the Forbes 30 under 30 list for Education.
Sayamindu Dasgupta and Benjamin Mako Hill
Samantha Hautea, Sayamindu Dasgupta, and Benjamin Mako Hill
Sayamindu Dasgupta and Benjamin Mako Hill
ACM Conference on Learning @ Scale (L@S) 2017 [ACM DL][Blog Post]
Ricarose Roque, Sayamindu Dasgupta, and Sasha Costanza-Chock
Social Sciences. 2016; 5(4):55 [MDPI]
J. Nathan Matias, Sayamindu Dasgupta, and Benjamin Mako Hill
ACM CHI 2016 [ACM DL]
Sayamindu Dasgupta, William Hale, Andrés Monroy-Hernández, and Benjamin Mako Hill
Sayamindu Dasgupta, Shane M. Clements, Abdulrahman Y. idlbi, Chris Willis-Ford, and Mitchel Resnick
Best short paper IEEE VL/HCC 2015 [pre-print PDF][IEEE DL]
Sayamindu Dasgupta and Mitchel Resnick
ACM Inroads (2014) [ACM DL]
Sayamindu Dasgupta
International Journal of Child-Computer Interaction (2014) [ScienceDirect]
Extended version of IDC paper listed below.
Sayamindu Dasgupta
IDC 2013 [ACM DL]
Extended version invited and published in IJCCI as part of “IDC 2013 best papers” section.
Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, and Hiroshi Ishii
ACE 2011 [ACM DL]
Sayamindu Dasgupta and Benjamin Mako Hill
Poster for the ACM SIGCSE Technical Symposium on Computer Science Education (2017) [ACM DL (abstract)] [Poster]
Sayamindu Dasgupta and Benjamin Mako Hill
Position paper for Developing a Research Agenda for Human-Centered Data Science (a CSCW 2016 workshop). [PDF]
Sayamindu Dasgupta
Position paper for Blocks and Beyond: Lessons and Directions for First Programming Environments (a VL/HCC 2015 workshop). [IEEE DL]
Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, and Hiroshi Ishii
ACM CHI 2011 Extended Abstracts (alt-chi) [ACM DL]
Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, and Hiroshi Ishii
ACM CHI 2011 Extended Abstracts (CHI work-in-progress poster) [ACM DL]
Sayamindu Dasgupta
International Conference on Designing for Children - With focus on ‘Play + Learn’ (2010) [PDF]
PhD Thesis, MIT (2016)
Masters Thesis, MIT (2012)
I design, build, and study the use of computer programming toolkits that enable children to programmatically analyze data from various sources—empowering them to be data scientists in their own ways, and enabling them to learn through making. One of the systems that I have designed, implemented, and studied is Scratch Community Blocks. With this system, children in the Scratch community not only created programs that analyzed and visualized data about their and their peers’ learning and participation; but also, they engaged in critically thinking about the implications of data access and analysis. In contrast to the dominant trend in educational technology where data is collected from learners and rarely given back, this project’s goal was to empower young learners with access to their own data, as well as with “meta-tools” to analyze it.
Drawing from theories in education and the broader social sciences, I use data collected from online informal learning communities to empirically identify factors that support and foster learning. In one of my collaborative studies, we looked at the relationship between remixing in Scratch and learning outcomes of more than 170,000 community members who participate in remixing. To our knowledge, this is the first large-scale empirical study that provides support for theories which suggest that young people learn through remixing.
In this course, we took a reflective and critical look into the wider implications of technologies in society, developing intentional awareness on those implications in our design, making, and research. I co-designed and co-taught this course along with two other PhD students at the Media Lab, Ricarose Roque, and J. Nathan Matias.
MIT, Fall 2015
[Course website][Reflection blog post]
Learning Creative Learning was an introduction to ideas and strategies underlying the design of new technologies to support creative learning experiences, with special focus on technologies from our Lifelong Kindergarten research group. This course was taught by Mitchel Resnick, Natalie Rusk, and Philipp Schmidt. I was a teaching assistant in this course.
MIT, Spring 2013
[Course website]